Adobe Flash Catalyst Cs5 Great Deals


The program lets non-coder designers fashion interactive graphical elements that come to life as components of a Flash project—but only in conjunction with Flash Builder 4, which is now a member of the CS5 family. No design drawing tools are limited; you draw objects in Illustrator or Photoshop ; no coding you use Flash Builder ; and no animation you use Flash Professional. With Flash Catalyst, Adobe has pried apart the major interactive design functions and targeted them to the designers, programmers, and animators best able to accomplish specific tasks. The Catalyst interface is anything but intimidating. There is a Code view, where you can see the code generated, but you cannot edit it. Flash Catalyst provides a familiar Layers Panel, rules, grids and guides, an Align function, and a library of components that designers can add to their pages.

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Adobe launches Flash Catalyst CS5

The program lets non-coder designers fashion interactive graphical elements that come to life as components of a Flash project—but only in conjunction with Flash Builder 4, which is now a member of the CS5 family. No design drawing tools are limited; you draw objects in Illustrator or Photoshop ; no coding you use Flash Builder ; and no animation you use Flash Professional.

With Flash Catalyst, Adobe has pried apart the major interactive design functions and targeted them to the designers, programmers, and animators best able to accomplish specific tasks.

The Catalyst interface is anything but intimidating. There is a Code view, where you can see the code generated, but you cannot edit it. Flash Catalyst provides a familiar Layers Panel, rules, grids and guides, an Align function, and a library of components that designers can add to their pages.

The toolbar is rudimentary, with a stripped-down set of tools for selection, drawing, navigation, and zoom. Text editing and formatting options are similarly bare bones. The concept is that designers will create and edit artwork and type in Illustrator and Photoshop, and when editing rounds are complete, the artwork is saved as an FXG file. The Flash Catalyst CS5 interface. If the interface is supposed to make designers feel at home, it might have been nice to give panels the same attributes found in other CS5 applications: That said, the more I worked in Catalyst, the more I could see that such controls might be unnecessarily distracting, since the point of Catalyst is to assign interactivity to objects, not to edit or create them.

Bringing graphic elements to life with Actions When a new project is launched in Flash Catalyst, the opening dialog provides the option of opening a new project from a design file in Illustrator or Photoshop. Support for Illustrator effects and Photoshop filters is extensive, limited only by features not supported in Flash Player Flash projects are mainly based on scalable vector artwork.

Scalable vectors do not increase in file size as they change size on the screen. Combined with finely synchronized support for Illustrator and Photoshop artwork, the essential magic of Catalyst is that it can convert that artwork to interactive components.

For example, you can draw a form input field in Illustrator or Photoshop, but you can make that form field accept data in Catalyst processing actual data requires handing the project off to a Flash Builder coder.

You can do the same with other form input fields: And you can use Catalyst to convert other Illustrator or Photoshop artwork to sliders or scrollbars. You can also add immersive content or interactive video created with Flash Professional to your Flash Catalyst projects in order to provide a more compelling user experience.

Flash Catalyst includes a limited set of actions that can be applied to graphic elements—here an action is being associated with a button that will play a video on click.

Designing a customized scrollbar for a Flash application is as easy as copying and pasting a horizontal or vertical bar from Illustrator or Photoshop, along with artwork to use as a thumb, an up arrow, and a down arrow. A simple popup menu assigns a scrollbar part to any selected graphical element. The concept is exciting.

The biggest shortcoming is that the set of available actions is quite limited. They are:

Watch:

How to Build a Quick Prototype in Adobe Flash Catalyst CS5

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